Santhosh Ratnam
Santhosh Ratnam
Santhosh Ratnam
Game Designer / Level Designer
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Santhosh Ratnam
● Open to Level & Game Design roles

Hi, I'm Santhosh. I design fast, combat-driven levels in Unreal Engine 5.

A Level and Game Designer with 3+ years building combat encounters, verticality-focused layouts, and the in-engine tools that get a blockout to first playable faster. I shipped Mechanical Fury, a movement shooter, on Steam.

How I Work

Levels should read instantly and play fast. I build clean sightlines, tune encounter pacing, and prototype in-engine so ideas get tested early, not late.

Vaibhav Chavan feedback
Industry Feedback

A game director reviewed my portfolio

Vaibhav Chavan, Founder and Game Director at Underdogs India, reviewed my portfolio and design work. Here's what he had to say.