● Open to Technical & Game
Design roles
Technical & Game Designer
I'm Santhosh Ratnam. I design gameplay mechanics, combat and enemy behaviour, then implement and test them in Unreal Engine. I build reusable Blueprint systems and tools, with supporting experience in level design, technical art and VFX.
Selected work
Game systems and playable results
How I work
I define the mechanic and player behaviour it should support, build a playable version, and tune it through testing.
I expose useful settings so designers can adjust the result without rebuilding the logic.
Supporting skills: level design, technical art and VFX.
Featured Project
Game design & technical implementation